Saturday, 3 May 2014

# Bonus - Amazing StartApp iOS Bonus Up To $1000

StartApp did it again. This is why like StartApp. They are straightforward and the only company I know that pays on the time without an excuse!

Here are the MAY bonus program for iOS;

Register here for MAY BONUS program
Click To Register

  • $50 bonus after only 1,000 impressions!
  • Earn $100 from your iOS apps and receive a $100 bonus!
  • Earn $500 from your iOS apps—get a $500 bonus!
  • Earn $1,000 from your iOS app—get a $1000 bonus!

Register here for MAY BONUS program, must be quick this for May only! Also for $50 you must use the referral link below.
Click To Register

Wednesday, 9 April 2014

#News - Get FREE Windows Mobile Phone & Get FREE Windows Pro 8 OS

Hello All,

I saw an amazing offer recently for Unity3D developer (Not a new offer, but I noticed recently)

If you plan to port your games Windows Phone App Store; 

You can go an register here to get AMAZING FREE STUFF

  • FREE Dev Center Account
  • FREE Windows 8 Licence
  • FFRE Developer Device (Phone or Tablet)
  • FREE priority review in app store
  • Much More...

Dont miss this :)

Monday, 10 March 2014

Why use StartApp - Mobile Advertisement $10,000 3D Ads !


StartApp is my favourite Ad company, awesome support, really great ad types, reliable ECPM, clear and on-time payments!


CLIKC HERE TO REGISTER (Help us for cost of tutorials, articles, development and support)


I have use many ad networks, nowadays it is even harder to make money with mobile ad networks, but StartApp is really much more reliable than others, of course it is not perfect, but better than others I can promise that.


What is good is fresh 3D ADS (Users love 3D ads, this is the key of the success of StartApp)

  • Use Amazing 3D Banners
  • Use Great 3D App Wall
  • Try High ECPM Interstitials


Register now, I promise you will not disappointed!

CLIKC HERE TO REGISTER (Help us for cost of tutorials, articles, development and support)

Lets make money, guys!

Good day :)

Saturday, 25 January 2014

Still not joined FREE DROPBOX!

Get started with dropbox FREE cloud storage for your backups, videos, photos, etc... Also support me for LibGDX, Mtx, Unity3D tutorials...

DropBox Registration Link:

Tuesday, 24 December 2013

Tutorial 01 - Optimize Unity3D Game For Mobile Platforms (Android / iOS / Windows Phone)

Optimizing a game for mobile platforms are extremely important task. You may have nice graphics, nice gameplay and nice features, but if the game is not optimized enough, a glitchy game play, with lags, hiccups may ruin everything. All of these tiny issues will lead to low ratings and bad comments.

I have been working on Unity3D for a long time, in here I will make a list for all optimization tips for all mobile platforms (Android, iOS, WindowsPhone) and I will update regularly in future.

Sunday, 15 September 2013

StartApp new SDK - Earn Much More Money ($1000s) and Google Play Developer Policy Compliant

StartApp relased their new SDK today, and it is pretty good and %100 legal (Google Play Developer Policy Compliant)

Lets see what is in the basket
  • 3D Exit Ads (very cool looking and attractive for users)
  • Slider Search Ads (in-app ads and pay per download)
  • Post Call Ads ($8 for 1000 installs in the market, PRETTY AMAZING!)
  • And more...

StartApp is very good for begginners to make money! When you save enough money, you can make much better apps for users with IAPs (In-App Purchases). IAP is the future  of mobile sector.

Please register here and get $30 bonus, also help me to cover expenses of Mtx framework and this ad-free blog,  

Happy day all :)

Saturday, 27 July 2013

# Developer Log - Why does LibGDX (Mtx) awsome with Unity3D ?

Hi my fellow developers, I have been extremely busy and working and working alot. Done couple of clients works, completed around 10-12 android apps, studying and learning about marketing, experimenting with ad networks, the most important one is I was focusing on Unity3D.

By the way some of our apps with other developers (sorry our strict policies) become very very successful, quite an achievement for us.

I have a top project with the highest priority at the moment. For my latest game (Still a secret) I made a simple level editor with LibGDX/MTX in only 3 days, this was awesome and essay. Game will be Unity3D the game.

Here is my simple level editor

How things will work ?
1. Create a level in LibGDX editor
2. Export level to xml file in a single second
3. Read xml file in Unity3D
4. Start Level

I decied this game around 1 week ago, it should be awsome and very long around 300 levels. I made the editor so that I can make a single level under 7-8 minutes :D and directly test the level in unity in 2 minutes, all together 10 minutes for a level, pretty awsome.

I bought these at the moment:
Unity3D NGUI: $95
Unity3D Galaxy Pack: $15

I will buy:
Epic Music Pack: $40
Some assets around: $25

Marketing :
Thinking around $1000 as start

So total will be around $1200 for the game, It is pretty cheap as you see for the start.

I love LibGDX and Mtx, both very neat, easy to use, mostly error free, totally user control. For Unity3D I cant say same things, scripting is boring, untidy, editor with full of errors, stupid bugs, unknown backed crashes, so as you understand unity3d means unlimited problems.

On the other hand Unity3D is lighting fast, NGUI is awsome for GUIs. If I make a game with LibGDX in 30 days, I can make same game in Unity3D in around 6-7 days, no shitttinggg... The difference is FPS, LibGDX has awsome FPS, but Unity3D will not even open in many devices.

I of course continue my LibGDX adventure with Mtx, but nowadays I am very busy with learning, testing and other stuff... Mtx v2.1 still in beta but %100 functional without errors, so you can use it.

Take care everybody.

Friday, 24 May 2013

News - Unity3D Goes FREE! (Android / iOS)

Good news for all indie developers. Unity3D Standart Android / iOS version is free now (it was $800 before). It seems many new fixes come up with the version 4.1.3+

Now, it is more stable and performance is great on mobile devices. I used Unity3D for years, but never made a game for mobile sector beacuse of unstable platforms and performance issues in previous years.

But the game changed now (2013+), almost every user uses great devices, just think about Samsung Galaxy Series (II, III, IV) sold more than 100 millions devices, and customers love 3D games much more than 2D games.

Tuesday, 21 May 2013

#6.3 Tutorial (LibGDX & MTX 2.1+) Flame Words - MainStarter / AbstractGame

Our MainStarter is extends the AbstractGame which is inital point of our game. This is constructed once and used until we exit the game, all screens managed by the game class.

News - Moving to GITHUB

Now I decided to move GITHUB, Lets improve the code alltogether :)

The problem I never used GITHUB and it bored me like hell with stupid errors like  master none rejected etc... At the end I managed to push the project.

If I do not destroy the repo mistakenly with my stupidity, lets improve the project all together :DDD... Keep in touch guys...