Monday 28 January 2013

#3.1 Tutorial (LibGDX & MTX v2.0) Tutorial Structures & Project


Since Mtx v1.0, couple of new changes made over mtx, it is now more structured. Project and tutorial style will be similar with minor changes. If you like LibGDX Scene 2D, this will make your life easier for games, games menus, live wallpapers and so on...



















How can it be used:
  • First of all it is pure LibGDX, so you can develop your game in your way (2D / 3D) with LibGDX and add MTX over it without any problems
  • Main menu and game menus with animations, easy to use buttons, no stretching problems (only Mtx v2.0)
  • Game background envrionments, bubbles, snows, parallax effects, clouds, animated object anything about game envrionment can be done in seconds
  • Live wallpapers (I made a small forthune with them), Top-notch, very detailed and high quality live wallpapers can be done in days
  • Simple touch, touch drag and collison detections for your needs
  • Games, you can develop a full game without any problems, if you like abilities of LibGDX Scene2D


GET FREE SOURCE CODE AND APK FROM DOWNLOAD PAGE


Project
























Tutorials

Each test is a Screen with a number, each class may have codes from other tests, to check the which code is related to current test, just focus on green comments with number. ("Test 06.2" means that this part of code is related to test 06)




2 comments:

  1. Please, can't get http://rapidshare.com/files/1040645938/MtxFrameworkV20.zip . So i'm very interested in this. if someone can help me , it would be great

    Thank you, and great framework and tutorials.

    ReplyDelete
  2. Same here series is good but documentation is not available
    at least code link should work
    please help

    ReplyDelete